Authors
Justine Cassell, Timothy Bickmore, Mark Billinghurst, Lee Campbell, Kenny Chang, Hannes Vilhjálmsson, Hao Yan
Publication date
1999/5/1
Book
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Pages
520-527
Description
In this paper, we argue for embodied corrversational characters as the logical extension of the metaphor of human - computer interaction as a conversation. We argue that the only way to fully model the richness of human I&+ to-face communication is to rely on conversational analysis that describes sets of conversational behaviors as fi~lfilling conversational functions, both interactional and propositional. We demonstrate how to implement this approach in Rea, an embodied conversational agent that is capable of both multimodal input understanding and output generation in a limited application domain. Rea supports both social and task-oriented dialogue. We discuss issues that need to be addressed in creating embodied conversational agents, and describe the architecture of the Rea interface.
Total citations
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Scholar articles
J Cassell, T Bickmore, M Billinghurst, L Campbell… - Proceedings of the SIGCHI conference on Human …, 1999